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Fxphd vfx220 feature film vfx supervision
Fxphd vfx220 feature film vfx supervision





fxphd vfx220 feature film vfx supervision

He is a beta tester for Maya, Katana, RenderMan and Nuke, a member of the VES, and has taught artist working for companies such as Industrial Light and Magic, Framestore, Weta Digital, Dreamworks Animation and Animal Logic. He has worked as CG and Assist VFX Supervisor on a number of shows and currently heads up The Foundry’s ‘Nuke Accreditation Program’.

fxphd vfx220 feature film vfx supervision

Over the years he has worked on feature films, TV shows and commercials using a mix of tools including Maya, Softimage Katana, Mari, RenderMan, Arnold, Nuke, Fusion and After Effects. Matt Leonard is a VFX artist and trainer who has been in the 3D and Visual Effects industry since 1990. He has a BSc, a Masters and is currently completing his PhD (part time) on Digital Human Faces. Mike is a regular contributor to Wired Magazine and makes a mean Margarita. Mike currently based in Sydney Australia, but has worked in the USA and London. Mike is an AFI Feature film vfx award winner and a Emmy Award nominee in the USA. Mike has worked for many years in R&D and production especially in the area of TVCs where he was known for his pioneering work in compositing on Flame. Mike is a writer, consultant, lecturer and educator and co-founder of and. Patrick Stewart de-aged for Wolverine – image

fxphd vfx220 feature film vfx supervision fxphd vfx220 feature film vfx supervision

Leonard and Jason Diamond don’t shrink away from the chance to talk about the visual effects in the latest Marvel franchise film, Ant-Man.ĭneg - VFX Supervisor - Alex Wuttke, CG Supervisor - Artemis Oikonomopoulou,Ĭase Study: How to make a Captain America wimp (Skinny Steve story on fxguide)Īnt-Man: Marvel’s heist film By Mike Seymour

  • Created 3D assets for use in proprietary automotive configurator software (3D data, textures, settings files, etc.Mike Seymour, Matt D.
  • Created documented pipelines to deliver automotive configurator assets and 3D data to clients/vendors.
  • Created tools in 3ds Max, Nuke and Python to assist artists in daily operations (automating AOV creation, scene cleanup and organization, etc.).
  • Rendered and retouched assets according to client art direction.
  • Performed CAD data cleanup in preparation for final rendering.
  • Asset creation for culinary 3D printing (custom cookie cutters/stamps)Ģ016 – 2020: CGI Artist / Script Developer.
  • Forensic animation (services vary per case).
  • Modeling soft body products (tents, canvas coolers, etc.) for rendering.






  • Fxphd vfx220 feature film vfx supervision